Time the run and head the corner down into the mini-goal. Attack the delivery and head it down into the far corner, with a clear target and no keeper.
As the base, but unmarked and heading into a mini-goal with no keeper. Emphasise timing the run and heading down onto the target. A clear goal keeps the focus on the contact. Rotate the taker and the attacker.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.