TeloframeTeloframe
Features
For CoachesFor ClubsPricingLibraryDrills
Sign inStart free
For Content Creators

Tactical content that plays as clearly as it reads

A tactics board built for analysts, YouTubers and X threads. A real 30fps timeline where every segment is authored, six 3D camera modes you can chain into a cut, vertical framing that follows the play, and exports encoded in your own browser. Open it without an account.

29formations
13drawing tools
6camera modes
9:16native vertical
Open the boardSee pricing
RIVERSIDE FC · EST 199481011546

What the board actually gives you

Every number on this page is read off the live product. If it is here, it shipped.

29 formations, both sides

Home and away take shapes independently, so you can set the press against the build-up rather than mirroring one team twice.

13 drawing tools

Arrows, curves, arcs, zones, boxes, freehand and text, plus a shape tool that joins players into a line, a multi-arrow, a spotlight that dims everything else and a highlight ring locked to a player.

40 hand-authored patterns

18 build-up scenes and 22 final-third scenes, drawn by people. Load one as a starting position instead of placing 22 chips from scratch.

Coaching overlays, never gated

Thirds, five lanes, half spaces, zone 14, corner delivery zones and analyst grids. These are the graphics that make a positional point land, so they are free on every plan.

A pitch with real proportions

1050 by 680 canonical units, correct markings, 16 pitch presets from full 11v11 down to a penalty box, and 17 mow patterns. It reads as analysis, not as a product demo.

One document, 2D and 3D

The 3D view is not a separate file. Switch, and the same players, annotations and keyframes render as a stadium scene with rigged models and floodlights.

The timeline is the product

Most board tools give you two states and a crossfade. This is a 30fps keyframe timeline where you author what happens between the frames, which is the part your audience is actually watching.

Per-segment authoring

Between any two keyframes you set who carries the ball, whether the pass rolls, is driven or is lofted, whether it ends as a pass, a shot or a header, and the exact route the runner takes through its waypoints.

Seven easings

Motion arcs instead of sliding. Curved interpolation between keyframes means a run bends the way a body bends, which is the difference between a clip that reads and one that looks like a diagram.

Named phases

Split the sequence into build-up, progression and finish. The phase bar sits above the track, so the viewer always knows which part of the move they are watching.

Ghost trails, onion skin, player paths

Three ways to see the whole move while it is paused: where players have already been, the frames either side of this one, and the full route each player will travel.

Balance and segment timing

Even out the gaps across the whole clip in one action, or set a single gap in seconds when one pass needs to breathe longer than the rest.

Copy and paste keyframes

Rebuild a variation from an existing move rather than re-authoring it. Timeline zoom, loop and adjustable playback speed for the fiddly parts.

Clip length is the one hard cap: 15 seconds on Free, 90 on Pro, 180 on Club. Keyframes are unlimited on all three.

Six camera modes, five presets, none of them paywalled

The 3D view is the same document as the 2D board, rendered as a stadium scene. Camera work is free on every plan because the angle is how you explain what a player could and could not see.

Orbit

Free manual camera. Pick a preset to re-frame, hold Alt and drag to look around.

Follow Ball

Keeps the ball framed from behind and above.

Follow Player

Tracks the selected player and respects which way they are facing.

Player POV

Sits at the selected player's eye level.

Custom Path

Scrub the timeline, drag to frame the shot, capture the waypoint. Repeat, and the camera flies your route.

Sequence

Chain preset shots and captured paths into a cut, then press play. This is your edit, done before the export.

Five one-tap presets on top

Broadcast, Touchline Follow, Top View, Corner View and Analysis Close. Use them as shot types: open on Broadcast, cut to Analysis Close for the decision, drop to Top View to show the shape. Video export from 3D is the one part that needs a paid plan; PNG stills from 3D are free.

Frames that fit where the clip is going

Pick the frame before you export, not after. The pitch is cropped to fill it, so you are not posting a landscape board with grey bars top and bottom.

PresetPixelsRatioWhere it lands
HD Landscape1280 × 72016:9Web and article embeds
Full HD Landscape1920 × 108016:9Long-form video, 3840 × 2160 at 2x
Square1080 × 10801:1Feed posts
Portrait1080 × 13504:5Instagram post
Vertical1080 × 19209:16Shorts, Reels, TikTok
Pitch Ratio1920 × 1244PitchFull pitch, nothing cropped

Your own dimensions

320 to 4096 pixels a side, up to 10 megapixels, rounded to an even number so the video encoders accept it. Save up to 10 named presets on the device, kept separately for the board and the drill editor.

Rendered on your machine

GIF and MP4 are encoded in the browser. Nothing uploads, nothing queues, and a long clip does not sit behind someone else's render farm while you are trying to publish.

Your mark, not ours

On a paid plan the Teloframe watermark comes off and yours goes on: logo or channel name, three sizes, nine anchors plus free drag, with separate positions remembered for landscape and vertical.

Vertical that frames the play, not the pitch

A 9:16 export of a landscape board is normally a squash or a centre crop that loses the run you were explaining.

Auto framing

Export vertical and the camera re-frames to follow the play rather than holding a wide shot. In the drill editor the equivalent is an end-on view, because that is where a drill reads from. It only overrides the default orbit and preset modes, so a custom path or a sequence you authored is left exactly as you framed it.

Or keep what you see

Turn auto framing off and the export is a straight crop of the view in front of you. Use it when you have already built the shot and want the render to match the preview frame for frame.

Where the free plan stops

The whole board is free. What you pay for is the export, the clip length and the branding, stated plainly so nothing surprises you three videos in.

Free, permanently

  • All 29 formations and all 13 drawing tools
  • All 40 patterns, 16 pitch presets, 17 mow patterns
  • Every coaching overlay and the analyst grids
  • The six built-in board themes
  • The full 3D view: six camera modes, five presets, custom paths and sequences
  • The animation timeline, up to 15 seconds a clip
  • Unlimited keyframes and unlimited saved boards
  • PNG, GIF and MP4 from the 2D board, plus PNG stills from 3D
  • Publishing a board to the public library

What paying buys

  • Clips past 15 seconds: 90 on Pro, 180 on Club
  • GIF and MP4 rendered from the 3D view
  • Exports with no Teloframe watermark
  • 2x quality, which is 4K class from the Full HD preset
  • Your own dimensions, saved as named presets
  • Your own brand mark, frame colour, crest and sponsor
  • Saved board themes and custom formations
  • Presentation scenes and the branded presenter URL
  • Live co-editing with a co-host or an editor, on Club
See full pricing →

Publish it, or just send the link

Not every breakdown needs to become a video. Sometimes the board itself is the deliverable.

Publish to the public library

Publish straight out of the Save dialog, under your name or anonymously. The board gets an indexed page and a formation slug, and other coaches can fork it into their own workspace instead of rebuilding it from your screenshot.

A watchable link

Share a saved board as a link anyone can open with no account and no install. Set it to never expire or to die after 24 hours, 7 days or 30 days, and kill every link you have ever made in one action if you need to.

Present it live

Every board link comes with a full-screen presentation twin for click-through delivery on a stream or a call. Board-only mode hides the interface on any plan; the branded presenter URL and saved presentation scenes sit on Pro and Club.

What this board does not do

The things creators ask us for that we have not built. Better you know now than after your first upload.

No real-squad data feed on the board

You place the players you have created. There is no live league roster to pull names and photos from inside the board.

No AI generating tactics

The 40 patterns are hand-drawn. There is no prompt box on the board and nothing writes a sequence for you.

No video import or clip tagging

Teloframe animates the diagram. It does not ingest match footage, track players in video, or cut clips.

No PowerPoint or Keynote export

Exports are PNG, GIF and MP4. For a talk, drop the PNG into your deck or run presentation mode instead of rebuilding the board in slides.

No scheduled posting

Nothing queues your clip to go out on Saturday morning. You export when you press the button, then post it yourself.

No per-view analytics on a share link

A link records that it was opened and when it was last opened. There is no who-and-from-where log behind it.

Go deeper

This page is the creator's view. These pages go panel by panel.

Tactics board detail

Every tool, panel and setting, and exactly where each paywall sits.

Export and sharing detail

Formats, frames, camera framing, links and the full tier table.

Public tactics library

Boards other people have published. Watch them in 3D and fork one.

Formations library

All 29 shapes with previews and side-by-side comparisons.

Creator FAQs

The questions analysts and channel owners ask before committing a series to a new board.

Is there a watermark on exported clips?
On Free, yes. A small Teloframe mark sits at the bottom-right of the pitch on every export, and Free exports also fall back to the default board background. Pro and Club remove the watermark entirely and let you put your own mark up instead: a logo or your channel name, in three sizes, on any of nine anchor points or dragged wherever you want it. Landscape and vertical remember separate positions, so your handle does not end up under the timecode when you switch to 9:16.
What resolution can I export at?
Six built-in frame presets: 1280 by 720, 1920 by 1080, 1080 square, 1080 by 1350, 1080 by 1920 and a 1920 by 1244 full-pitch ratio. Paid plans add a 2x quality toggle, which takes Full HD to 3840 by 2160. 2x needs a preset and is not available for GIF. You can also set your own dimensions on a paid plan, anywhere from 320 to 4096 pixels a side up to 10 megapixels, rounded to an even number for the encoders, and save up to 10 named presets on your device.
How long can an animation be?
The timeline runs at 30fps and the clip length cap is the one real limit: 15 seconds on Free, 90 seconds on Pro, 180 seconds on Club. Keyframes are unlimited on every plan, as are saved boards, so the cap is on the clip and never on how much detail you put in it.
Can I load real squads with real player names and photos?
Not on the board. The players you place are the ones in your own workspace: names, numbers, colours and kits you set. There is no live league squad feed wired into the board, so if you are breaking down a real fixture you type the names you need. We would rather say that plainly than have you find out after your first video.
Is any of this AI-generated?
No. The 40 patterns in the library are tactical scenes drawn by hand, not model output, and there is no prompt box on the board. Teloframe does use AI elsewhere in the product, for things like review prep and match debriefs, but nothing on the board writes or animates a tactic for you.
MP4 or GIF, which should I use?
MP4 for anything that will be uploaded as video: YouTube, Shorts, Reels, TikTok, or dropped into an editor as a layer. GIF for article embeds, X threads and group chats, anywhere the clip needs to loop without sound and without a play button. Both are encoded inside your browser, so nothing uploads to a render queue and nothing sits waiting on a server.
Do I need an account to start?
No. Open the board and draw. Formations, all 13 tools, the pattern library, pitch presets, coaching overlays, the animation timeline and the full 3D view all work signed out, with a local autosave that survives a refresh. You need an account to save a board to the cloud, publish it to the public library, or export a GIF or MP4.
Can I run the board live on stream?
Board-only mode hides every panel with one key on any plan, which is what you want behind an OBS window capture. Presentation scenes and the separate branded presenter URL sit on Pro and Club, and presenter view needs the tactic saved first before the menu item appears.

Open the board and draft your next breakdown

No install, no card, no account. Load the shape, animate the sequence, and see how the clip looks in the frame it is actually going into.

Open the boardSee pricing
Teloframe

The Coach OS for football. Plan, run, observe, reflect, develop, one loop, one tool.

Product
Tactics boardDrill editorSession plannerMatch dayPlayer developmentClub workspaceAI assistantExport and sharingAll features
Explore
Tactics librarySession plansDrill libraryFormationsGuidesVideo tutorials
Use cases
Coaches and academiesContent creatorsSession planner softwareTactics board software
Company
PricingFAQContactOpen Teloframe
© 2026 Teloframe. Built for serious staff.PrivacyTermsSafeguardingSecurityDPASubprocessorsCookies All systems normal