Squad, availability, fixtures, results, trends, staff, equipment and announcements on one team page. The tactics board seeds its lineup from it, the session builder scopes to it, development plans hang off it, and families see it through the portal.
Most tools make a player a row inside one team, so a dual-registered kid becomes two records that drift apart. Teloframe splits identity from assignment, which is what makes multi-team players, transfers and one family portal login possible.
A squad list that says who is fit this week is not enough, because the answer changes per event. Teloframe keeps a per-event RSVP, a per-day coach override, an injured flag and a standing baseline, then resolves them in that order so every surface reads the same status.
A match is a single row that changes state rather than four disconnected things. It starts as a fixture, gains a lineup, goes live, ends with a score and player entries, and comes out the other side as a report and a set of trends.
Sessions do not have to belong to a team, but when they do, the team page becomes the place you see the week from: what is planned, what the squad can see, who has replied, and what actually happened.
Nothing here is entered twice. Every number is derived from the matches you already logged, which means the awkward questions get an answer: who is quietly not playing, who is a yellow away from a ban, and whose form has actually moved.
Individual development lives on the player, but it is organised from the team, because that is how the work is actually scheduled. The team page carries the cycle, the coverage and the players who are drifting; the player file carries the plan itself.
One-way team announcements with read receipts, plus automatic notices when the schedule moves. It is deliberately not a chat: there is no thread to moderate and no group anyone can be added to, which is the right shape for a youth team.
This is the part that is hard to see in a screenshot. The team is not a module sitting beside the board and the planner: it is the record they both read from, which is why you enter a squad once and never type a player's name again.
Most team tools are fine in September and a mess by the third year, because everything was one editable row. Teloframe fixes the parts that must not drift: a team belongs to a season, a season rolls over rather than being rewritten, and history stays where it happened.
The free plan is not a demo of team management. It is the whole team page for one squad, capped at fifteen active players. What Pro adds is scale, the live matchday, the family portal and the things that send messages on your behalf.
Short answers on squads, availability, RSVPs, matchday, multiple teams, and what the team record feeds.
Rosters, availability, fixtures and results live on one team record, and the board, the planner, development plans and the family portal all read from it. Free covers one team of up to fifteen players.