Chip and finish, two players. Weight the chip into the run, the runner takes it in stride and finishes.
Just a passer and a runner. Chip the ball into the run and the runner takes it in stride and finishes. Emphasise the weight and loft of the chip and the timing of the run. Add a defender to clear once the delivery is sharp. Rotate.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.