Win the aerial duel and knock it down. Hold the defender off, attack the ball at its highest point, and head it down into the runner despite the challenge.
As the base, but a defender contests the target's header. Emphasise the target holding the defender off, attacking the ball, and directing the knockdown. The runner reads the contested flick. Start the defender passive, then live. Rotate the roles.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.