Save, counter, and finish. Claim it, distribute early, drive into the space, release the runner, and finish before they recover.
As the base, but the counter is finished on a goal at the far end. Emphasise the speed of distribution, driving into the space, releasing the runner, and a composed finish. Rotate the roles.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.