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Home/Training Drills/Heading Drills/Head Tennis (2v2)
HeadingBeginner

Head Tennis (2v2)

Head with control in a rally. Meet the ball with the forehead, direct it accurately over the line or to a partner, and keep the ball off the floor.

Create your own drill
Live animationHEA
Duration
10 min
Total drill time
Players
4
Recommended
Pitch
30 × 20 m
Setup space
Level
Beginner
Skill required
Intensity
Medium
Physical demand
Age band
U11-U12
Any format

Setup & instructions

Two pairs head the ball back and forth over a central line and keep the rally going without it bouncing. Head to your partner to set it, or straight back over the line. Meet the ball with the forehead and direct it accurately. Play to a score or a longest-rally target. Allow one header or two per side to vary the challenge. Heading loads: no deliberate heading at U11 and under, and at U12-U13 keep it to roughly 15-20 headers in a session and under 30 minutes of heading a week, using a correctly sized and properly inflated ball (US Soccer and FA guidance).

Setup time: 1 min

Tactical breakdown

Getting young players to practise heading is a genuine problem, because most heading drills involve a ball being served at someone's face and half a squad quietly deciding they would rather not. Head tennis solves that. Nobody is contesting anything, nobody is being challenged in the air, and players who are wary of heading will happily do a hundred contacts inside ten minutes because it does not feel like heading practice.

That volume is the whole justification. Technique needs repetition, and this is the only heading exercise in the library that produces it without collisions or apprehension.

The skill it develops best is judgement of flight, which is the part of heading that actually transfers and the part drills rarely train. Every ball in a rally arrives at a different height, angle and pace, so a player is constantly moving their feet to get in line rather than standing and waiting for a served ball at a fixed height.

Directional control is the second gain. Getting under the ball lifts it, getting over it sends it down, and in a rally the player has to choose consciously and repeatedly. That is exactly the decision that decides whether a defensive header clears the area or a striker's header goes down into the corner.

One coaching note that keeps the quality up: insist on a setting header to a partner before the ball crosses the line. Rallies where every touch goes straight back over become a power contest and stop training anything useful.

How to run this drill

  1. Mark a small court with a line or low net. Roughly badminton sized, with a line, bench or low net between the two halves. Small enough that accuracy matters more than power.
  2. Allow a bounce and two touches to start. One bounce and two headers per side keeps rallies alive for beginners. Take the bounce away as control improves rather than starting there.
  3. Move the feet to get in line. Every ball arrives differently, which is the point. Getting the body under the flight rather than reaching is the habit that transfers to the pitch.
  4. Insist on a set before the return. One header to a partner before the ball crosses the line. Rallies where everything goes straight back become a power contest and stop teaching control.
  5. Choose up or down deliberately. Under the ball to lift it, over the ball to send it down. Making that choice repeatedly is exactly the decision that decides a clearance or a finish.
  6. Use it when heading confidence is low. No contest, no collisions and a hundred contacts in ten minutes. For a squad wary of heading, this earns more technique than any served-ball drill.

Coaching focus

FROM SESSION PLAN

Coaching points

  • Meet the ball with the forehead, eyes open
  • Get under it to lift it, over it to direct it down
  • Soft, accurate header to set your partner
  • Move your feet to get in line with the ball
  • Communicate: call who takes it

Common mistakes

  • Closing the eyes at contact
  • Heading flat with no control to the partner
  • Feet not set, reaching for the ball
  • No communication, two players leaving it

Progressions & regressions

VARIATIONS

Progressions

  • One header per side to raise the tempo
  • Bigger area or a higher line
  • Head tennis to a target score

Regressions

  • Allow one bounce between headers
  • Catch and serve to start, then head
  • Smaller area and a lower line
Equipment
Cones×3
Tactical principles
head tennisheading gameheading drillfun heading practice2v2 head tennisaerial controlheading warm upfootball tennisu12 heading drillyouth heading game
Audience
U11-U12

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All Heading drillsAll drill collectionsHeading for U11-U12

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