Punch it clear when a catch is not on. Attack the ball through the traffic, get a firm fist through it, and send it high, wide and far.
A cross is contested by an attacker and the keeper punches it clear. Emphasise the decision to punch not catch in traffic, attacking the ball through the challenge, and distance on the clearance, high, wide and far. Start the attacker passive, then live. Rotate.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.