Turn a static passing triangle into a moving one: pass, run behind the receiver, and hold the three lane shape while the whole unit advances.
Mark a channel about 24m wide and 20m long with cones at each end. Three players start on a line, one in each lane, the middle player with the ball. He passes to one outside player and runs behind him into that outside lane. The receiver takes it inside into the middle lane and passes to the other outside player, then runs behind him. Keep the three lanes and keep advancing. At the top of the channel turn and weave back down. Six passes brings everybody back to the lane they started in.
A passing triangle on three cones teaches angles. A weave teaches that the angles have to be rebuilt every few seconds while everybody is moving, which is the version a match actually asks for. The shape is the same three points, but nobody owns a point for longer than one pass.
The rule that makes it work is that the run goes behind the receiver. It sounds arbitrary until you watch a group get it wrong: run in front and two players end up in the same lane, the shape flattens into a line, and there is nowhere to play the next pass. Behind keeps the three lanes intact, which is the only reason the next pass has an angle at all.
The second rule is that the pass goes ahead of the receiver, never behind him. A ball played behind forces a check back, the runner who has already set off arrives before the ball is under control, and the whole thing stops. In a weave a slightly heavy pass is almost always better than a slightly short one, because everybody is travelling in the same direction.
What transfers is less the specific pattern than the habit underneath it: pass, then move somewhere useful immediately, and do it while the ball is still travelling. Players who only move when they want the ball back are the ones who leave a team playing in straight lines.
Weaving up the channel and then back down is worth doing rather than jogging back, partly because it doubles the repetitions in the same time, and partly because the turn at the top forces the group to rebuild the shape from a standing start. That reset is the moment it usually falls apart, which makes it the moment worth coaching.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.