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Home/Training Drills/Crossing Drills/Whip It In and Attack It
CrossingIntermediate

Whip It In and Attack It

Train delivery from wide areas and the runs that attack it. Crossers work on carrying into a proper position and picking a target; finishers work on timing the near and far post runs and finishing first time in traffic.

Create your own drill
Live animationCRO
Duration
18 min
Total drill time
Players
7
Recommended
Pitch
Full Pitch
Setup space
Level
Intermediate
Skill required
Intensity
High
Physical demand
Age band
U15-U16
Any format

Setup & instructions

Set two poles wide to mark the delivery zone, two mannequins at the edge of the box and two inside it, with a full goal and keeper. The wide player carries into the zone and delivers; two attackers time runs to the near and far post. Alternate wide deliveries with a central sequence that combines through the edge of the box into a cutback. Keep several balls going so a delivery is always arriving. Rotate crossers and finishers, and run it from both flanks.

Setup time: 3 min

Tactical breakdown

Crossing practices tend to become delivery practices. A player stands wide with a pile of balls, hits them in, and somebody in the box heads them back out. The crosser gets a hundred repetitions of a technique he will almost never perform from a standing position, and the attackers get a hundred repetitions of guessing.

Two details here fix that. The first is that the wide player carries into the delivery zone before he crosses. That single change alters the technique completely: the ball is struck while moving, off a stride, with a defender notionally recovering, which is what actually happens in a match. Crossing from a stationary ball is a different skill and it is not the one that transfers.

The second is the mannequins inside the box. Without them a cross floats into an empty area and anybody can finish it, so nobody learns to attack a specific space. With bodies in there the ball has to be delivered into a gap rather than into a general region, and the finisher has to arrive at a moment rather than a place.

Running central combinations into the same box at the same time is what makes it feel like a game rather than a queue. The finishers cannot settle into the rhythm of one type of service, because the next ball might come from the byline or might come as a cutback off a combination at the edge of the box. Being ready for both, and knowing which post to attack for each, is a great deal harder than heading fifty identical crosses.

How to run this drill

  1. Carry into the zone, then cross. A ball struck off a stride while moving is a different technique from one hit standing still, and it is the one the game asks for. Never deliver from a standing start.
  2. One look, then commit. Scanning the box repeatedly before delivering lets the defence set. Look once, pick your target, and hit it while the space is still there.
  3. Deliver across the keeper. A ball whipped away from goal is one the keeper cannot claim and an attacker only has to touch. A ball toward him is a catch and the move is over.
  4. Split the posts. One attacker goes early to the near post, the other holds and arrives at the far. Both attacking the same ball means one is always redundant.
  5. Hold the far post run. Arriving at the far post too early lets a defender track you and turns a free header into a contested one. The late arrival is what makes it unmarkable.
  6. Finish first time. With bodies in the box the touch to control is the touch that gets blocked. Redirecting the ball beats controlling it almost every time in there.

Coaching focus

FROM SESSION PLAN

Coaching points

  • Carry into the delivery zone before crossing, do not cross from a standing start
  • Look up once before the delivery, then commit to the target
  • Whip it in front of the goal, across the keeper rather than toward him
  • Near post attacks the space early, far post holds his run then arrives
  • Do not both attack the same ball: split the near and far post
  • Finish first time. In the box the extra touch is always the one that gets blocked

Common mistakes

  • Crossing from a standing start, which gives the defence time to set
  • Delivering toward the keeper rather than across him
  • Both attackers arriving at the same post
  • Taking a touch in the box when the first-time finish was on

Progressions & regressions

VARIATIONS

Progressions

  • First-time finishes only, from every delivery
  • Add a live defender inside the box instead of the second mannequin
  • Crosser chooses the near post, the far post or the cutback, unannounced

Regressions

  • Deliver from a static position while the runs are being learned
  • Remove the mannequins inside the box so the finish is uncontested
  • Slow the sequence and walk the near and far post timing
Equipment
Mannequins×4
Poles×2
Tactical principles
crossing drill footballcrossing and finishing drillattacking the box drillnear post far post runscutback finishing drillwide delivery drillu15 crossing drillfirst time finishing drillbox movement drillwinger crossing practice
Audience
U15-U16

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