Read it and get there first. Anticipate where the knockdown drops, win the loose ball early, and break forward, grooving the reaction before a contest.
Uncontested: a long ball is launched, the target heads a knockdown, and the reactor anticipates where it drops, wins it, and breaks forward. Emphasise reading the drop early and moving before the ball lands. Add opponents to contest once the reaction is sharp. Rotate.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.