Keep the ball under pressure by moving to open passing angles, and when you win it make the right choice fast: finish in a mini goal or switch play away from the counter-press.
Mark two 20 x 20 m boxes side by side. Put a mini goal just outside the middle of each box's top and bottom lines and one on each end line: six in all. Two teams of six. Red own the left box, blue the right. The team on the ball keeps it in its own box against three of the other team, all six free to move anywhere in the box. The other three of that team wait in their own box. Eight passes in a row scores a point. When the three defenders win it they have six seconds to either score in one of that box's three mini goals, or switch it to their three in the other box. Either is a point. After a switch, the three who won it run home to make six, and three of the team who lost it cross over to press: it is 6v3 in the other box. After a goal, or if six seconds pass, the coach plays a new ball into the same box to the team keeping it there. Play four-minute games and change which three cross each game.
The 6v3 transfer rondo gives each team a box of its own and puts the moment after winning the ball at the centre of the session. Two teams of six play in two 20 m boxes side by side, with three mini goals round each box. The team on the ball keeps it 6v3 in its own box against three of the other team, all six free to move. Eight passes in a row is a point.
The three defenders are working for one moment. When they win it they have six seconds and two choices. If a mini goal is open they can finish at once, which rewards a hard, organised press. If the counter-press is on them, they switch it into the other box, where their three team-mates are waiting. That choice is the whole drill: look up, see whether the goal or the switch is on, and play it before the team who lost it recover.
A switch changes everything. The three who won it sprint home to make it six, and three of the team who lost it cross over to press, so the game is 6v3 again at the other end. Players learn to transition in both directions: from defending to keeping it, and from losing it to pressing in a new box.
For the team keeping it, movement matters. Six players keep the box big, step into the gaps between the defenders or out wide to give the ball carrier two options, and a first-time pass beats a closing defender. When they lose it, the nearest two go straight to the ball while the rest block the goals and the switch, so the defenders never get a free look.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.