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Home/Training Drills/Passing Drills/Aerial Control & First Touch
PassingIntermediate

Aerial Control & First Touch

Control a ball from height with a soft, cushioned first touch. Get behind the flight, choose the surface, relax it on contact, and set the ball down into space to play.

Create your own drill
Live animationPAS
Duration
8 min
Total drill time
Players
2
Recommended
Pitch
12 × 22 m
Setup space
Level
Intermediate
Skill required
Intensity
Medium
Physical demand
Age band
U9-U10
Any format

Setup & instructions

A server lofts the ball so it drops to the receiver, who controls it out of the air with the chest, thigh, or a cushioned foot, sets it down, and plays it back. Get behind the flight early, relax the surface on contact to take the pace off, and cushion the ball into space in front of you. Vary the height and the surface, and rotate roles.

Setup time: 1 min

Tactical breakdown

Aerial control is decided while the ball is still in the air. Two choices get made during the flight: where to be, and which surface to use. Players who wait until the ball is dropping to make either are then adjusting their feet late, reaching across their body, and choosing a surface because it is the only one still available rather than because it is the right one.

Getting behind the flight is the first of those and it is mostly a movement problem rather than a technical one. A player standing where the ball will land can use any surface. A player arriving from the side can only stretch, and a stretched control surface cannot be relaxed, which is why the ball bounces away from him.

Surface choice follows from height. Chest for anything arriving above the waist, thigh for the awkward middle band, cushioned foot for a ball dropping near the ground. What matters is that the choice is made early enough for the body to be organised around it.

Relaxing on contact is the mechanism that actually removes the pace, and it is counterintuitive under pressure. The instinct when a ball arrives quickly is to tense, and a firm surface returns energy to the ball. Withdrawing the surface slightly at the moment of contact absorbs it instead.

Set it down into space rather than straight down at the feet. A dead ball under the body still has to be moved before it can be played, and the extra touch is exactly what a closing defender is waiting for.

How to run this drill

  1. Judge the flight early and move to it. Getting behind the ball is a movement problem, not a technical one. Arriving from the side leaves only a stretch available.
  2. Choose the surface during the flight. Chest above the waist, thigh through the middle, cushioned foot near the ground. Deciding late means taking whatever is left.
  3. Organise the body around that choice. The surface only works if the feet and hips are set for it, which is why the decision has to come before the ball does.
  4. Relax the surface on contact. Tensing returns energy to the ball. Withdrawing slightly at the moment of contact is what actually absorbs the pace.
  5. Set it down into space. A ball killed dead under the body still has to be moved before it can be played, and that touch is what a defender is waiting for.
  6. Vary the service height when practising. A predictable trajectory lets players pre-select a surface without judging anything, which trains the wrong half of the skill.

Coaching focus

FROM SESSION PLAN

Coaching points

  • Get behind the flight of the ball early
  • Choose the surface: chest, thigh, or cushioned foot
  • Relax the surface on contact to take the pace off
  • Cushion the ball down into space, not straight down
  • Head up after the touch, ready for the next action

Common mistakes

  • A stiff surface that bounces the ball away
  • Not getting behind the flight, reaching for it
  • Cushioning it straight down under the feet
  • Head down after the touch, unaware of the next option

Progressions & regressions

VARIATIONS

Progressions

  • Control and play first time back without setting it down
  • Add a defender so the control must go into space away from pressure
  • Serve at varying heights and pace to change the timing

Regressions

  • Serve a gentle, consistent loft to groove the touch
  • Allow two touches to control before playing
  • Control from a hand-thrown ball at first
Equipment
Cones×2
Tactical principles
aerial controlcontrolling a high ballcushioned first touchchest controlthigh controlgetting behind the flightreceiving from heightu10 first touch drillchoosing the surfacetaking pace off the ball
Audience
U9-U10

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All Passing drillsAll drill collectionsPassing for U9-U10

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