Train the lay-off as a repeatable action rather than a single trick, and finish from range at the end of it. Players work with their backs to goal, set the ball cleanly under light pressure, and strike after a sequence rather than off a simple serve.
Set two poles to mark the combination zone in front of a goal, with a server wide and a keeper in. The server feeds in and the three working players chain lay-offs: back, forward, back, forward, before the last man strikes from around twenty metres. Insist on first-time contacts on every set. Run several balls in rotation and change which player finishes, so nobody rehearses only the shot.
The lay-off is usually practised as a single event. A striker receives with his back to goal, sets it, somebody shoots, and everyone resets. That teaches the technique of one bounce but not the harder thing, which is holding a combination together over several exchanges while defenders are adjusting around you.
Chaining the sets changes the demand. By the second or third bounce, players have drifted, angles have closed, and the shape that made the first lay-off easy has quietly gone. Keeping it honest through the whole sequence is the actual skill, and it is why the instruction to hold your position matters more here than the technique of any individual pass.
The cushioned contact is the technical detail worth most attention. A lay-off is played to somebody two or three metres away, which means it has to be taken off the ball rather than struck. Players who hit their sets send the ball past the runner or force him into a controlling touch, and either way the chain stops. Getting a group to distinguish between a pass and a cushioned set is worth ten minutes on its own.
The twenty metre strike at the end is what stops this being an exercise in tidy football. Chained combinations are pleasant to run and can become an end in themselves, with the group happily bouncing the ball around and nobody threatening anything. Ending every sequence with a shot from range, and refusing to let the shooting distance creep in, keeps the combination pointed at something.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.