Turn defending a corner into a goal. Head it clear, break at speed with the first thought forward, and finish the counter before the opponents recover.
The opponent takes a corner with numbers in the box. A defender heads it clear, a breaker collects and drives, and the team counters against the players left back to finish at the far goal. Emphasise the first pass or carry going forward, runners breaking the moment the ball is won, and finishing before the recovery. Rotate who defends, who breaks, and who is left back.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.