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Home/Training Drills/Transitions Drills/Counter-Press to Win It Back
TransitionsAdvanced

Counter-Press to Win It Back

Turn the moment you lose the ball into your best chance to score. React instantly, one player presses the ball while the other cuts the escape, win it back high, and finish before the defence is set.

Create your own drill
Live animationTRN
Duration
13 min
Total drill time
Players
4
Recommended
Pitch
44 × 36 m
Setup space
Level
Advanced
Skill required
Intensity
High
Physical demand
Age band
U13-U14
Any format

Setup & instructions

Blue keeps the ball in the final third against a defender. On the turnover, the two nearest blues counter-press at once: one hunts the ball, one closes the forward escape. Win it back and finish immediately. Freeze the moment of the turnover and check three roles are filled: who presses the ball, who closes the pass, who covers behind. Rotate the roles.

Setup time: 3 min

Tactical breakdown

Losing the ball produces an emotional reaction before it produces a tactical one, and the emotion is what costs goals. The half second spent throwing an arm up at the teammate who lost it, or looking at the referee, is precisely the window in which the counter-press was available. Coaching this well is therefore as much about the reaction as the running.

The tactical case is strong enough to state plainly. A team that has just won the ball is at its most disorganised: players have been defending, the first touch is often poor, and nobody has looked up yet. That is a far better moment to win it than thirty seconds later against a settled shape. It is also the moment closest to their goal, which is why counter-pressing produces chances rather than just possession.

The mechanic needs two players, not one. The nearest presses the ball immediately and aggressively enough that the carrier must play quickly. The second does not join the chase, he takes the obvious escape pass away. A single counter-presser is simply beaten by the first pass, and the team is now stretched with one player upfield.

The time limit matters. Five or six seconds, then the group recovers into shape rather than continuing to chase individually. A counter-press that becomes an extended pursuit leaves a defence exposed and is worse than never having pressed at all.

Judge repetitions on reaction time rather than outcome. Whether the ball was won is partly luck; whether the reaction was instant is not.

How to run this drill

  1. Play in the final third and lose it deliberately. Set up possession near the opposition goal with a turnover engineered by the coach, so the moment being trained arrives repeatedly and on cue.
  2. React before you think. The reaction is trained separately from the tactic. No arms up, no looking at the referee, no complaint. That half second is the whole opportunity.
  3. Nearest player presses the ball hard. Aggressively enough that the carrier has to play immediately, before he has looked up. He has just been defending and his first touch is usually poor.
  4. Second player takes the escape pass. He does not join the chase. A single counter-presser is beaten by the first pass, and the team is now stretched with one player upfield for nothing.
  5. Give it five or six seconds. Then recover into shape together. A counter-press that turns into an extended individual chase leaves the defence exposed and is worse than not pressing.
  6. Finish immediately on the win. The ball is won close to goal against a disorganised side. That advantage lasts two or three seconds, so the shot comes quickly or not at all.
  7. Score the reaction, not the outcome. Whether the ball was won is partly luck. Whether the reaction was instant is not, and that is the habit worth rewarding in front of the group.

Coaching focus

FROM SESSION PLAN

Coaching points

  • React the instant the ball is lost: hunt it, do not retreat
  • First presser closes the ball fast to deny an easy out
  • Second presser cuts the forward pass and the escape lane
  • Counter-press with angles and spacing, not just effort
  • Win it back high and attack at once, before the defence sets
  • If it cannot be won in a few seconds, drop into shape together

Common mistakes

  • Hesitating after losing the ball instead of pressing at once
  • Both players pressing the ball and leaving the escape pass open
  • Pressing with effort but the wrong angle, so the out-ball is free
  • Winning it back and slowing down instead of attacking the space

Progressions & regressions

VARIATIONS

Progressions

  • Give red a spare player so blue must cover the pass and the runner
  • Set a five second timer to win it back or the rep resets
  • Add a second defender for a real 2v2 counter-press

Regressions

  • Red plays passive so blue can groove the pressing angles
  • Reduce the pitch so the ball is easier to trap
  • Walk through the roles at the moment of the turnover
Equipment
Cones×1
Full Goals×1
Markers×1
Tactical principles
counter pressgegenpresswinning the ball backfive second ruletransition defendingpressing drillcounter pressing drillreaction to losing the balladvanced pressing drillu14 pressing drill
Audience
U13-U14

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© 2026 Teloframe. Built for serious staff.PrivacyTermsSafeguardingSecurityDPASubprocessorsCookies All systems normal