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Home/Training Drills/Finishing Drills/Down the Channel and Finish
FinishingIntermediate

Down the Channel and Finish

Train the change of gear from short combination play to a long forward pass and a finish. Players have to build patiently through the channel, then recognise the moment the long ball is on and hit it with the right weight for a striker running on.

Create your own drill
Live animationFIN
Duration
16 min
Total drill time
Players
8
Recommended
Pitch
Full Pitch
Setup space
Level
Intermediate
Skill required
Intensity
High
Physical demand
Age band
U15-U16
Any format

Setup & instructions

Set a channel roughly 50x12m from the middle third into the box, with a pole gate at the entry, station markers down its length and three mannequins in an arc in front of the goal. Start from deep: play forward, forward again, then take the wall pass back from the advanced support player. That return is the trigger for the long ball into the striker, who finishes first time or with one touch. Run two balls so the next sequence starts as the first shot goes in, and rotate every player through the striker role.

Setup time: 3 min

Tactical breakdown

Every attacking sequence contains a change of gear. Sides work the ball patiently across and forward, and then at some point somebody plays the pass that stops being about keeping possession and starts being about scoring. The two kinds of pass need different weight, different surface and different timing, and the hardest part is knowing which one the moment calls for.

This drill puts both in one repetition, fifty metres apart. The first two passes and the wall pass are short, firm and safe. The fourth is twenty metres into a runner. What makes it useful is that the sequence never varies, so players stop thinking about where the ball goes and start thinking about how it goes, which is the part that transfers.

The wall pass is doing more work than it appears. It is not there to beat anybody. It is there as a trigger: the moment the ball comes back, the passer is facing forward with momentum and the striker is already moving. Take that return away and the long ball gets played from a standing start by a player who has to turn first, and the timing between pass and run falls apart.

The mannequin arc in front of the goal is the detail people remove first and should not. It stops the long pass being played straight down the middle into the striker's feet, which is the lazy version. The ball has to go around or between them into the space the striker is running into, and that is a meaningfully harder pass than the one most finishing drills ask for.

How to run this drill

  1. Play the first two passes forward and firm. The channel is fifty metres long and the sequence only has four passes. Sideways balls to keep possession waste the space the drill has given you.
  2. Return the wall pass first time. The support player is not trying to beat anyone, he is turning the ball around. A touch to control it stalls the sequence and the striker's run with it.
  3. Treat the return as the trigger. The long ball goes immediately after the wall pass comes back. Waiting a beat lets the striker's run go stale and the whole timing has to restart.
  4. Weight the long pass in front, not to feet. Twenty metres into a runner should arrive where he is going, around the mannequins. A pass to his feet makes him stop and turn, and the finish disappears.
  5. Start the striker's run on the return. He moves as the wall pass is played, not when the long ball is struck. Setting off late means arriving behind the ball rather than running onto it.
  6. Finish first time where you can. If the pass has been weighted properly the strike is available immediately. The extra touch is what gives a keeper the half second he is looking for.

Coaching focus

FROM SESSION PLAN

Coaching points

  • The first two passes are firm and forward, not sideways to keep it
  • Support player shows short and returns it first time
  • The wall pass back is the trigger: the long ball goes immediately after
  • Weight the twenty metre pass in front of the striker, not to his feet
  • Striker starts his run as the return is played, not when the long ball is struck
  • Finish first time when the pass allows it, one touch at most

Common mistakes

  • Playing the long ball too early, before the wall pass has bought the space
  • The return played to feet rather than into the passer's stride
  • Twenty metre pass hit to feet, so the striker has to stop and turn
  • Striker setting off late and arriving behind the ball rather than onto it

Progressions & regressions

VARIATIONS

Progressions

  • First-time finish only from the long pass
  • Add a defender who starts level with the last mannequin and recovers
  • Passer chooses the long ball or a third short pass, so the striker reads it late

Regressions

  • Walk the four-pass sequence before adding pace
  • Shorten the channel so the long pass is twelve metres rather than twenty
  • Let the striker take two touches before finishing
Equipment
Mannequins×3
Markers×4
Poles×2
Tactical principles
finishing drill footballbuild up and finish drilllong pass finishing drillwall pass drillchannel finishing drillstriker finishing drillcombination play finishingu15 finishing drilltiming the run drillswitching short to long
Audience
U15-U16

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© 2026 Teloframe. Built for serious staff.PrivacyTermsSafeguardingSecurityDPASubprocessorsCookies All systems normal