Sell the flick to a live man and go. Push it out to make him bite, snap it back, and drive past to finish.
As the base, but a live defender reacts. Emphasise a fast, convincing flick to make him commit, and a decisive change of pace to punish him. Both feet. Rotate the roles.
Fork it into your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block.