Groove clean passing and movement after the pass. Weight and accuracy on every ball, support the receiver, and time your run to the open corner so the pattern never stalls.
Make a 12 to 14 yard square with a cone at each corner. Three players start on three corners, one is left open. A player passes to a teammate along an edge, then follows the pass to the open corner. Keep the pattern flowing, both directions, and add a second ball or a one-two once it is smooth. Firm, accurate passes and an active first touch throughout.
Patterns die at the corners. The passing in this exercise is rarely the problem, and a coach watching the ball will usually conclude it is going fine. What goes wrong is that the next corner is empty when the ball gets there, so the receiver has to wait, the rhythm breaks, and a drill designed to be continuous becomes a series of separate passes with pauses in between.
The cause is almost always that the supporting run begins too late. A player who sets off when he sees the ball played is already behind it, because the pass travels faster than he does. The run has to start as the previous pass is being struck, which means anticipating the sequence rather than reacting to it.
That is the actual skill being trained here, and it is worth naming to players rather than leaving inside the instruction to follow your pass. Where you go is decided by where the ball will need somebody, not by where the ball currently is.
Weight matters more in a continuous pattern than in an isolated pass, because an underhit ball forces the receiver to come and meet it and he is then in the wrong place for the next exchange. One heavy pass unbalances the following three.
Open the body before receiving, so the next pass can be played immediately. In a pattern that is supposed to flow, a control touch that faces the wrong way costs the same as a bad pass.
If it keeps stalling, slow the whole thing down rather than shouting. A pattern run slowly and continuously is worth far more than one run quickly and stopping every fourth pass.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.