Win a 1v1 breakaway by smothering at the feet. Read the moment to leave the line, close the space fast, stay big and patient, and claim the ball off the striker's toe.
A feeder springs the striker in behind for a 1v1. The keeper reads the through ball, leaves the line to close the space, and spreads big to smother the ball at the striker's feet as the striker takes the touch to go round. Emphasise timing off the line and staying big and patient. Vary the through ball and the striker's touch. Rotate the striker and keeper.
A breakaway gives a keeper roughly two seconds, and how he spends them decides everything. The first second is for covering ground, and it should be spent at full speed while the ball is under the striker's foot and he is looking down at it. The second is for stopping, getting balanced and staying tall. Keepers who blur those two phases into one continuous charge arrive off balance and get chipped or rounded.
The trigger for leaving the line is the striker's touch, not the through ball. A keeper who sets off as the pass is played is committing before he knows where the ball will end up, and a heavy first touch that runs away from the striker is worth more to a keeper than any amount of early aggression. Read the touch, then go.
Staying big is the part that gets rushed. Every instinct says go to ground, because that feels like doing something, but a keeper on the floor has stopped covering anything above knee height and has removed his own ability to react. Standing tall as long as possible forces the striker to make the decision, and a striker deciding under pressure usually decides badly.
The smother itself comes last and comes low. Spreading across the ball as it leaves the striker's foot, taking it off his toe, is a different action from diving at his legs. One is a save. The other is a penalty and frequently a card.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.