Beat the fullback by cutting inside and finish with a curler. Attack at an angle to unbalance the defender, shift the weight sharply to cut inside onto the strong foot, and place the curl into the far corner with the inside of the foot.
A winger starts wide and drives at a fullback (or mannequin). Drop the shoulder to fake down the line, cut inside sharply onto the strong foot, and curl it to the far post. Attack at an angle, not straight at the defender. Aim to place the curl, accuracy over power. Serve from the opposite flank too and rotate.
Cutting inside onto the strong foot is the most predictable move in modern football and it still works, which is worth understanding rather than treating as a paradox. Predictable is not the same as stoppable. A full-back knows the winger wants to come inside, but showing him inside concedes a shot on his strong foot, and showing him outside concedes the byline and a cross. There is no position that denies both, so the winger is choosing between two things his opponent has to allow.
What decides it is whether the defender is moving backwards. A full-back who has been forced to backpedal by a winger attacking at pace and at an angle cannot plant and change direction quickly, and the cut inside beats him. A full-back who is standing still, balanced and side on, will simply step across and block it. Attacking him at speed is therefore the setup, not the flourish.
Selling the outside first is what buys the extra half yard. A dropped shoulder and one touch towards the line makes him shift his weight that way, and the cut back inside is against his momentum.
The finish is a curled inside-foot shot into the far corner, and the geometry favours it: cutting in from the right on a left foot naturally opens the far post, and the keeper is moving across as the ball bends away from him.
The cost is that a winger who only ever cuts inside becomes defendable by a full-back who simply refuses to be beaten on the outside. Going down the line occasionally is what keeps the cut-in available.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.