Keep possession and progress through a central pivot. Circulate to move the defenders, spot the pivot open between them, and use the in-and-out bounce to switch the point of attack quickly.
Four attackers on the outside of a 10x10 yard square, a pivot in the middle with two defenders. Keep the ball, and whenever the pivot is open between the defenders, play into him and bounce it out to switch sides. The pivot receives on the half turn or lays it off first time. Rotate the pivot regularly, it is the hardest job.
Playing through the middle beats playing around it for one specific reason: a pass into a central player turns the defence, and a pass around the outside does not. When the ball goes into the pivot, every defender has to adjust to a player who can now face any direction. When it travels around the perimeter, they shuffle a few yards and their orientation never changes.
That is what this rondo trains, and the pivot is placed among the defenders rather than beside them so that the pass into him is genuinely difficult. The lane is narrow, it opens briefly, and it closes as soon as anyone reads it. Finding it requires the outside players to look inside first and outside second, which is the reverse of what most players do naturally.
The in-and-out bounce is the mechanism worth naming. Ball into the pivot, first-time set back out to a different outside player, and the point of attack has switched by forty degrees in two passes. Going around the outside to achieve the same switch takes four passes and gives the defenders time to travel with it.
The pivot's own habits decide whether it works. He has to receive on the half turn wherever possible, and he has to release quickly, because holding it in a crowd of defenders ends the exercise. A pivot who takes two touches is a pivot who loses the ball.
The honest limitation: this is demanding, and with players who cannot yet receive under pressure it will simply produce turnovers and frustration.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.