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Home/Training Drills/Finishing Drills/Striker Double Movement
FinishingIntermediate

Striker Double Movement

Create separation from a marker and finish. Sell the drop to draw the defender, spin sharply across their shoulder into the space behind, take the pass in stride, and finish composed.

Create your own drill
Live animationFIN
Duration
12 min
Total drill time
Players
4
Recommended
Pitch
44 × 36 m
Setup space
Level
Intermediate
Skill required
Intensity
High
Physical demand
Age band
U9-U10
Any format

Setup & instructions

A server holds the ball with a striker marked tight by a defender. The striker drops short to draw the marker, then spins in behind to receive the pass into the space created and finish. Sell the first movement, then change direction sharply across the defender's shoulder. Serve the ball behind, not to feet, and rotate.

Setup time: 2 min

Tactical breakdown

Separation is created by movement rather than by speed, which is the good news for the majority of strikers who are not the fastest player on the pitch. A defender marking a static forward is comfortable. A defender who has been pulled two yards in one direction and then has to reverse is beaten before anybody has sprinted.

The mechanism is that the first movement has to be believed. Dropping towards the ball with real intent, calling for it, showing for it, makes the defender commit forward to deny the pass into feet. That commitment is the whole product. A lazy half-step drop does not move him, so the spin behind has nothing to exploit.

The spin itself has to be sharp and across the defender's shoulder rather than a wide arc around him. Turning tightly means the striker is already inside his blind side when he tries to recover; going wide gives him a clear view and a clean recovery line.

Timing with the server is the detail that gets skipped and is what makes it work in a match. The spin should happen as the passer is able to play it, which usually means eye contact first. A perfectly executed double movement with a server who is not looking up produces a striker in acres of space watching the ball go elsewhere.

The honest note: this movement fails often, and it should. A defender who does not follow the drop has given the striker the ball to feet instead, which is also a good outcome. Both results are wins.

How to run this drill

  1. Drop towards the ball with real intent. Call for it, show for it, make the defender believe you want it to feet. A half-hearted step moves nobody and leaves nothing behind him to attack.
  2. Wait for him to commit forward. The spin only pays once the defender has stepped in to deny the pass. Going early means turning into a defender who has not moved.
  3. Spin sharply across his shoulder. A tight turn puts you inside his blind side. A wide arc around him gives a clear view of the ball and an easy recovery line.
  4. Time it to the server's eyes. Eye contact first. A perfect double movement with a passer who is not looking up produces a striker alone in space watching the ball go elsewhere.
  5. Take the pass in stride. The advantage is momentum. A first touch that stops the ball lets the recovering defender back into a race he had already lost.
  6. Accept the ball to feet as a win. If the defender does not follow the drop, the striker receives facing the game with space in front. Both outcomes are successful repetitions.

Coaching focus

FROM SESSION PLAN

Coaching points

  • Sell the drop: make the defender believe you want it to feet
  • Spin sharply across the defender's shoulder, not a slow arc
  • Time the spin with the server's eyes: good eye contact first
  • Attack the space behind, the server plays it there, not to feet
  • Get separation, then read the keeper and pick your finish
  • A few yards is enough: it is about timing, not just pace

Common mistakes

  • A half-hearted drop that does not commit the defender
  • A slow, arced spin that lets the defender recover
  • The server playing it to feet instead of into the space
  • Mistiming the spin so the run is offside or too early

Progressions & regressions

VARIATIONS

Progressions

  • Defender fully live and trying to stay with the movement
  • Vary it: come short and stay, or drop and spin, to keep the marker guessing
  • First-time finish only from the ball in behind

Regressions

  • Passive defender to groove the timing of the double movement
  • Serve slower into the space so the striker can adjust
  • Walk the movement and the spin before adding pace
Equipment
Cones×1
Full Goals×1
Markers×1
Tactical principles
double movementstriker movementcreating separationdrop and spinmovement off the ballfinishing drillgetting in behindstriker drillbeating your markeru10 finishing drill
Audience
U9-U10

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