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Home/Training Drills/Dribbling Drills/Dribble Gates
DribblingBeginner

Dribble Gates

Link gates with close control and quick decisions. Keep the ball within playing distance, lift the head to pick the next gate, and change direction sharply between them.

Create your own drill
Live animationDRI
Duration
8 min
Total drill time
Players
1
Recommended
Pitch
20 × 20 yd
Setup space
Level
Beginner
Skill required
Intensity
Medium
Physical demand
Age band
U6-U8
Any format

Setup & instructions

Scatter several gates (pairs of cones about a metre apart) around a 20x20 yard grid. The player dribbles through as many gates as possible in a set time, not repeating the same gate twice in a row. Keep the ball close, head up to choose the next gate, and change direction sharply. Count the gates and beat the score.

Setup time: 2 min

Tactical breakdown

This is an exercise for the eyes rather than the feet, and treating it as close-control work misses what it uniquely does. In a fixed weave the route is known, so a player can stare at the ball the whole way and still complete it perfectly. With gates scattered around an area, the next target has to be chosen while the ball is still moving, which forces the head up by necessity rather than by instruction.

That matters because head-up dribbling cannot really be coached by asking for it. Telling a young player to look up while he is concentrating on his feet produces a glance and then immediate reversion. Designing an exercise where he cannot succeed without looking produces the habit itself.

The decision should be genuine, so gates need to be numerous enough that there is a real choice and spread widely enough that the wrong one costs distance. Four gates in a tight square gives a player a route he memorises in thirty seconds.

Sharp changes of direction between gates are what keep the control demand high. Drifting in a lazy curve from one to the next means the touches stay comfortable, and the exercise becomes a jog with a ball. Insisting on a definite cut at each gate keeps both halves of the drill honest.

A progression worth using once the pattern is easy: call the gate colour or number as the player approaches, so the target changes mid-run. That removes any possibility of planning ahead and makes the scanning continuous rather than periodic.

How to run this drill

  1. Scatter gates around a large area. Numerous enough for a real choice and spread widely enough that a poor decision costs distance. Four gates in a tight square gets memorised in seconds.
  2. Choose the next gate while still moving. The decision has to happen before arriving. A player who reaches a gate and then looks around has turned it into a stop-start exercise.
  3. Keep the ball within playing distance. Close enough that a defender could not step in. The scanning is the point, but not at the cost of the control that makes it usable.
  4. Cut sharply between gates. A definite change of direction at each one. Drifting in a lazy curve keeps every touch comfortable and turns the drill into a jog with a ball.
  5. Count gates in a fixed time. A score gives the decision a consequence, which is what stops players choosing the easiest nearby gate every time.
  6. Call the gate as they approach. Once the pattern is easy, name the target mid-run. That removes all planning ahead and makes the scanning continuous rather than periodic.

Coaching focus

FROM SESSION PLAN

Coaching points

  • Keep the ball within playing distance at all times
  • Head up between touches to scan for the next gate
  • Change direction sharply, do not drift between gates
  • Use both feet and all surfaces to keep control
  • Decisions: pick the closest useful gate, do not waste steps

Common mistakes

  • Touches too big, losing the ball between gates
  • Head down, no scanning for the next option
  • Rounded changes of direction that waste time
  • Repeating the nearest gate instead of linking new ones

Progressions & regressions

VARIATIONS

Progressions

  • Set a time limit and count the gates
  • Add a defender who blocks a gate to force a new choice
  • Restrict to weaker foot only

Regressions

  • Fewer, wider gates to start
  • No time pressure while the control is grooved
  • Walk a route through the gates first
Equipment
Cones×8
Tactical principles
dribble gatesdribbling drillhead up dribblingscanning while dribblingclose controldecision making drillcone gatesyouth dribbling drillchanging directionu8 dribbling drill
Audience
U6-U8

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All Dribbling drillsAll drill collectionsDribbling for U6-U8

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