Turn out of pressure cleanly with a Cruyff turn. Sell the fake, drag the ball behind the standing leg to change direction, and accelerate away into space in one movement.
A server plays into a player with a mannequin marking from behind. The player fakes to go one way, then drags the ball behind the standing leg with the inside of the foot to turn 180 and drive away, the Cruyff turn. Sell the fake with the body, and accelerate out of the turn. Rotate and practise turning off both feet.
The Cruyff turn is usually taught as a skill move and it is more useful than that. It is the standard solution to one of the most common problems in football: receiving with your back to pressure and nowhere obvious to go. A player who can execute it reliably stops being a dead end whenever the ball comes into him facing his own goal.
The move is a lie followed by a disappearance. The lie is the body shape: the player looks like he is about to pass or drive in one direction, weight shifting that way, and it has to be convincing enough that the marker shifts with him. The disappearance is the drag, taking the ball with the inside of the foot behind the standing leg, which is what makes it unavailable to a defender who has just committed.
The detail that separates a working Cruyff turn from a slow pirouette is how tight it is. The ball should travel behind the standing leg and no further. Players who drag it wide end up turning around the ball rather than with it, which gives a recovering defender time to get across.
The last part is the one coaches skip. A turn that ends facing the right way but standing still has solved nothing, because the pressure arrives a second later. The acceleration out of the turn is what buys the time, and it should be coached as part of the move rather than as an afterthought.
Save it to your private drills, then change the animation, adjust positions, swap equipment, or drop it into a session block. Or start from a blank pitch and build your own.